APPLY HERE: scanlinevfx.applyfirst.ca





The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of TD’s and coordinating with all levels of production


Collaborate and communicate with Supervisors and Producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development.
On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production.
Training of junior TD’s and Generalists in crowd specific pipeline disciplines
Supervise motion capture sessions where necessary for show and studio motion libraries
Develop pipeline tools and workflows for crowds at both show and studio levels

Bachelor’s degree or equivalent experience
Experience is an asset
Minimum 4 years crowd experience in a feature production setting
Experience with Massive required
Maya knowledge required
Experience with other Maya based crowd simulation tools preferred (Miarmy, Golaem)
Able to work independently with minimal supervision; strong troubleshooting/problem solving ability
Understanding of all parts of post production pipeline with a focus on Animation/rigging
Motionbuilder desired
Max Knowledge desired
Python / C++ experience desired
+Extended Medical
+Disability Insurance
+Dental Insurance


APPLY HERE: scanlinevfx.applyfirst.ca

About Scanline VFX


Celebrating over 25 years in the industry, Scanline VFX specializes in creating complex visual effects for high end, block buster feature films with studios worldwide: Vancouver, Los Angeles, Munich, and Stuttgart.    Founded in Germany, the company expanded to Los Angeles in 2007 and opened the largest studio in beautiful Vancouver, British Columbia in 2011.  In 2015 it won the Emmy for Outstanding Visual Effects for their work on Game of Thrones.  Scanline VFX has received multiple Academy Award Nominations for Best Achievement in Visual Effects: 2014 for Iron Man 3 and in 2010 for its work on director Clint Eastwoods Hereafter.  We are also well known for our proprietary, in-house fluid effects software Flowline, for which it received a 2008 Scientific and Technical Achievement Academy Award.