Purpose of the job:
The Crowds FX Artist works closely with the Crowd FX lead and Crowd TDs to create high quality
animation and simulation of crowds, flocking and other similar effects.

Essential Functions/Responsibilities:
• Utilize Houdini and other software tools for editing, cycle database management, cycle blending
efficiency, terrain optimizations, and plug-in development to accomplish specific effects
• Produce look tests based on provided reference materials and feedback
• Setting up shots and troubleshooting on the artist/agent level
• Export QC’d data to lighting and rendering
• Adhere to the show structure and production deadlines to complete all tasks
• Partner closely with Animation, Lighting and Compositing to ensure all effects will work smoothly
within the show pipeline
• Works well in a highly collaborative and iterative environment

Education and/or Experience Required:
• 3+ years experience as a Crowds or FX Artist creating photo-real effects elements for feature
films and commercials
• Degree in Animation, Arts, Fine Arts or equivalent production experience
• Degree in Computer Science, Engineering or Mathematics a plus
• Expert experience working in Houdini, Massive and/or Maya is required
• Python and/or C++ scripting is a plus
• Firm understanding of production pipelines
• Requires strong technical and communication skills within a show structure



To apply for this position please submit an application to Recruiter, Christine Ru at cru@d2.com