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Overall team management and resource planning such as recruitment, resource allocation, training, development, and performance management
Collaboratively works with studio leadership; prioritizes and escalates show and overall studio pipeline tasks and solutions
Develops studio tools and improvements to rigging pipeline as well as sibling departments
Work with the production team to meet the goals and requirements of asset deliveries, including R&D and rapid prototyping
Stays up to date with rigging techniques in the industry and plans development when relevant new technology emerges
Reviews and evaluates the work of artists on the rigging team for both technical and artistic improvements
Creates documentation and training materials

Minimum seven (7) years of rigging experience in visual effects for feature films using Maya
Minimum four (4) years of leadership/management experience
Excellent knowledge of Python, Maya API, and C++
3ds Max experience is a plus
Excellent knowledge of Maya and animation pipeline workflow
Experience delivering complete milestones/tasks under tight deadlines
Strong written, verbal, and interpersonal communication skills
Great eye for detail, initiative, and excellent organizational skills
Ability to work as part of a team, and elevate members to produce their best work
Strong creative troubleshooting and problem-solving ability
Expert knowledge and understanding of human and creature anatomy

We offer extended medical, disability and dental insurance.



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