Overview
Purpose of the job:
This role provides support and development for the Previz pipeline, leveraging and extending existing pipeline to meet evolving requirements.
Essential Functions/Responsibilities:
• Work with Previz and VFX Pipeline Supervisors as well as Project Supervisors to identify, promote and extend existing tools applicable to these domains.
• Assist artists with troubleshooting and general pipeline support.
• Ensure software development follows studio policies and guidelines.
• Work closely with other Technical Directors and Pipeline to ensure that the needs of the previz teams are understood.
Education and/or Experience Required:
• Production experience in computer animation, visual effects, or game industry.
• Experience with tool integration into existing or new pipelines.
• Experience with Maya, Houdini, Nuke or other 3rd Party Animation
systems.
• Proficiency in Python, as well as a general understanding of software development principles and practices required.
• Familiarity with game engines such as Unity or Unreal Engine a plus.
• Experience with C++, and one or more relevant DCC APIs a plus.
• Ability to establish priorities, and work independently or within a group
• Excellent Communication skills in dealing with both technical and
artistic groups.
About DIGITAL DOMAIN
To apply for this position please submit an application to Senior Recruiter, Amy Quek at aquek@d2.com