Overview
This position is based in Vancouver. All applicants must reside in British Columbia.
Summary of Position
Currently we are seeking an Unreal Technical Artist to work with our Real Time Team with a focus on virtual production along with previs, postvis, and techvis.
Technical Skills/Qualifications
- 3+ years of Unreal Engine experience
- Experience with lighting, modeling, and texturing in Unreal Engine
- Experience creating realistic environments using Unreal Engine
- Experience developing games, applications, or VR/AR experiences using Unreal Engine
- Experience with either C# or C++ a plus!
- Ability to work from home / remotely within a structured team environment
Other Requirements
- Self-motivated, proactive and able to utilize time allotted efficiently
- Excellent verbal and written communication skills
- Highly experienced in working as part of a development team
- Excellent communication skills in English; both written and verbal
- Problem solving skills, self-starter, adapt to production changes are required skills
- Up-to-date reel showcasing required skill set
Additional Information
- Candidates located in British Columbia preferred. This is a remote (work from home) position.
- Zoic does not cover relocation costs
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
- Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted
Permanent Residents and Canadians only, please.
About Zoic Studios
Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Legends of Tomorrow, Stargirl, Fargo and The Haunting of Bly Manor.
"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?