Overview
Zoic Studios, Vancouver is currently seeking a Model & Texture Artist (Hard Surface) for our Vancouver studio. The Senior 3D Model & Texture Artist is part of the Asset Build department and reports to the Look Dev Supervisor.
Responsibilities
- Create high resolution digital assets from various references, including photographic, that meet all production requirements.
- Work closely with other departments to ensure assets created work through the VFX pipeline
- Implement best practices, and anticipate potential issues
- Work with team members to address notes.
- Work to ensure internal and external deadlines and deliveries are met with budgeted hours.
- Share knowledge and techniques with team members to improve overall team skills and asset quality.
- Apply secondary skillsets in other areas when waiting for alternate assignment.
- Mentor other artists including juniors.
Qualifications
- Minimum 8 years’ experience in high resolution hard surface modeling
- Experience with photo-real asset building
- Proficiency in Maya
- Experience with MARI and Substance Painter
- Zbrush and Mudbox a plus
- Knowledge of V-ray an asset.
- Working knowledge of Shotgun a plus
- Pro-active team member who demonstrates a strong sense of creativity and respect for aesthetics.
- Excellent English communication skills, both written and verbal.
- Strong attention to detail and follow through.
- Positive attitude, hard worker, flexible schedule for deliveries
- Ability to work self-directed and also follow specific direction when given
- Must showcase skill-set with comprehensive and updated demo reel.
BC residents only.
About ZOIC STUDIOS
Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, The Chilling Adventures of Sabrina, Legends of Tomorrow, Twilight Zone, Arrow and Stargirl.
"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?