Overview
This position is based in Vancouver. All applicants must reside in British Columbia.
We are seeking a Rigging Artist for our Vancouver studio. This is a project-based position working on a variety of projects and assets within a Rigging Department. The Rigging Artist reports to the Rigging Supervisor.
The ideal candidate will be responsible for designing and maintaining a smooth and efficient rig for CG assets. In addition they will have strong MAYA skills, extensive experience in scripting, and the ability to manage multiple tasks in any given day. The Rigging Artist will be a part of the Rigging & Animation team and in regular contact with other department leads. Good communication and problem solving skills are mandatory.
Responsibilities:
- Assist in the creation of new rigs and rig components.
- Assist in the creation of realistic FK/IK rigs for a variety of humanoids, creature, and mechanical models.
- Work with modeling and animation departments to ensure rigs meet requirements.
- Perform rig fixes and troubleshooting during production as requested by Rigging, CG or VFX Supervisors.
- Modify and extend existing Python based studio rigging toolset.
- Develop python based scripts for asset specific rigging needs when necessary.
Qualifications:
- Min 3 yrs experience as a Rigger within live action VFX or animation studio in TV and/or film.
- Experience with weighting and skinning must be demonstrated.
- Ability to rig a variety of characters / objects in a realistic (non-cartoon manner).
- Solid understanding of Character set-up and rigging tools in Maya.
- Production experience with Deformers, Constraints, Hierarchies, Utility Nodes, Expressions, Hair & Cloth,
- Maya python commands.
- Solid understanding of anatomy and kinematics to create rigs that match the objectives of the final product.
- Experience in Python in Maya.
- Must have some experience with scripting (Python, Mel).
- Knowledge of Api, PyQt, GitHub, Pyside, Shotgun a plus.
- Must be organized with a strong attention to detail and ability to work independently.
- Excellent communication skills in English; both written and verbal.
- Ability to work collaboratively with a variety teams.
- Positive attitude and ability to easily adapt to changes in production needs.
- Mentor and assist other artists.
- Must showcase an up-to-date demo reel demonstrating rigging abilities.
Would be nice to have:
- Knowledge and experience with mechanical systems
- Motion capture and crowd rigging experience
- Rig creation for oost VFX and realtime game engine environments
- Maya Live Link and Unreal dev kit experience
Permanent Residents and Canadian only, please.
About Zoic Studios
Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Legends of Tomorrow, Stargirl, Fargo and The Haunting of Bly Manor.
"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?