Work with the film makers, and our internal creative team, to create a photo-real animated short film, meeting budgetary and schedule milestones, in Unreal Engine 4.
To be part of our lead team working to create shots with a strong cinematic visual language.
Take the lead role in the creation of certain sequences, from the director blocking, through to final delivery.
Apply knowledge and experience of realtime workflows to propose improvements to processes and pipelines.
Analyze and improve performance of in-engine assets and memory usage.


3-5 yrs experience with Unreal Engine 4, Autodesk Maya.
Proficiency with the UE4 Sequencer tool.
Strong communication skills and the ability to work in a close team environment
Possess a strong sense of composition and color, with an intuitive understanding of the line of action.
Experience using and integrating motion capture data.
Knowledge of real-world cameras, and an intuitive understanding of their physical attributes.
Organized and detail-oriented.
Experience working with blueprints in UE4, and/or scripting and programming languages such as Python, C++, C#

Additional Qualifications

Virtual Production experience.
Experience working with tools such as Houdini or MotionBuilder.
Experience working on feature films, and/or high end cinematics.

If you are interested in applying, please send us your resume, cover letter and demo reel.

About Sony Pictures Imageworks


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