Assistant Technical Director
Vancouver, British Columbia, Canada

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.

Sony Pictures Imageworks Canada Inc.
725 Granville Street, 5th Floor
Vancouver, British Columbia, Canada, V7K 1Y4

Project based, Full Time

Language in work environment – English

Benefits per company policy: include healthcare, tuition reimbursement, RRSP’s, Sick and Vacation leave, standard increases as applicable

Sony Imageworks Vancouver is seeking an Assistant Technical Director (ATD)!

Job Description

Reporting to the VFX and CG Supervisors, an Assistant Technical Director (ATD) will be involved in the creation and ongoing support of a large high-end visual effects pipeline and asset/project management system, as well as application tools and utilities. This a service-oriented role, working between productions and development, and the ATD should have a helpful, patient and accommodating personality.


Develop and maintain scripts, tools and utilities for 3D and 2D artists.
Work in and understand the SPI’s proprietary pipeline
Create, package, document and release tools for production use
Help author production specific training materials for new hires
Assist artists with technical issues anywhere in the production pipeline.
Assist teams to optimize and reduce render times for various render passes
Coordinate with the Render Efficiency Team to distribute and implement optimizations in production.
Work as “triage” from time-to-time, acting as the point person for any and all production-related queries to the pipeline department.
Identify workflow inefficiencies and work with artists and other pipeline teams to build scripts, tools and/or systems to improve these inefficiencies

Strong interest in Film, Lighting and/or Compositing a plus
Good Knowledge of at least one or more of the following 2D/3D software packages such as Maya, Katana, Houdini, Clarisse, and Nuke
Programming experience, preferably in Python, Lua, C++.
Excellent problem-solving and interpersonal skills
Bash/cshell/Linux knowledge
Experience in code-sharing, revision control a plus
Experience with Arnold or any other ray tracing-based renderers such as Vray, Mantra, Renderman or Mental Ray.
Some experience writing shaders is a plus
Some basic knowledge or experience as a 3D or 2D artist a plus
Undergraduate or Graduate degree in Computing Science a plus
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.

We value unique perspectives, and want diverse, unique talent to work with us.  We encourage candidates from all identities to apply

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.

About Sony Pictures Imageworks


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