Overview

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ROLE
The Look Dev artist creates photo-real textures for hard surface and organic models, environments, and hero creature work.

KEY RESPONSIBILITIES
Creates photo-real textures, both hand painted and from set photography to a level of detail necessary for hero CG assets
WorkS independently on defined tasks but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process

QUALIFICATIONS & EXPERIENCE
Bachelor’s degree of Digital Arts or equivalent experience
Minimum five (5) years of experience in visual effects for live action feature films or television
Experience using Mari and Maya is essential, Photoshop, ZBrush, Mudbox a plus
Experience using 3ds Max, V-Ray, Nuke, ZBrush, Mudbx is a plus
Clear understanding of color space, shading, lighting, and rendering methodologies
Detail oriented both creatively and technically
Ability to learn and adapt to new workflows and methods
Ability to complete tasks within production schedules and deadlines in an organized manner
Open and responsive to guidance and review notes from supervisors, both creative and technical
Familiarity with digital photography

BENEFITS
We offer extended medical, disability and dental insurance.

APPLICATION
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