Overview
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KEY RESPONSIBILITIES
- Works daily with Rigging Management team to identify and implement existing and new features
Asset RnD - Designs and builds toolsets to augment the existing rigging assets
- Attends production meetings as need for information and requirements gathering
- Writes Technical Briefs and provides supporting documentation
- Identifies early areas of improvement; escalate issues as needed
- Supports riggers and artists by debugging tool/rig related issues
- Updates existing rigging Library
QUALIFICATIONS & EXPERIENCE
- Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
- Good understanding of rigging for VFX, including parallel evaluation. Maya API, Python
- Excellent understanding of 3d Mathematics
- Excellent written and verbal communication skills
- C++, Shotgun, 3ds Max (a plus)
- BA Computer Science, Math, or similar discipline (plus)
- Experience delivering complete milestones/tasks
- Good at debug shot and tool related issues
- Eye for detail, initiative, and excellent organizational skills
- Team player who is able to work independently with minimal supervision
- Strong trouble shooting/problem solving ability
BENEFITS
We offer extended medical, disability and dental insurance.
APPLICATIONÂ
Please only apply once. We keep your application details on file for both current and future job opportunities. If you are applying to more than one position, use the same email address on all applications. Only re-apply if
your details have recently changed.
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About ScanlineVFX