Overview

Apply Here

https://jobs.lever.co/scanlinevfx/53a80921-2450-4a8f-b681-e8d188a9e701

KEY RESPONSIBILITIES

  • Works daily with Rigging Management team to identify and implement existing and new features
  • Asset RnD
  • Designs and builds toolsets to augment the existing rigging assets
  • Attends production meetings as need for information and requirements gathering
  • Writes Technical Briefs and provides supporting documentation
  • Identifies early areas of improvement; escalate issues as needed
  • Supports riggers and artists by debugging tool/rig related issues
  • Updates existing rigging Library

QUALIFICATIONS & SKILLS

  • Minimum four (4) years of experience in Rigging for VFX, Gaming, or similar development environment
  • Good understanding of rigging for VFX, including parallel evaluation. Maya API, Python
  • Excellent understanding of 3d Mathematics
  • Excellent written and verbal communication skills
  • C++, Shotgun, 3ds Max (a plus)
  • BA Computer Science, Math, or similar discipline (plus)
  • Experience delivering complete milestones/tasks
  • Good at debug shot and tool related issues
  • Eye for detail, initiative, and excellent organizational skills
  • Team player who is able to work independently with minimal supervision
  • Strong troubleshooting/problem solving ability

 

Apply Here

https://jobs.lever.co/scanlinevfx/53a80921-2450-4a8f-b681-e8d188a9e701

About ScanlineVFX