Overview

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KEY RESPONSIBILITIES
Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
Designs and implements high level conceptual to practical modeling
Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
Maintains a positive relationship with all stakeholder departments; attend meetings as needed
Works within the defined pipeline
Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
Completes assigned tasks in a timely manner

QUALIFICATIONS & EXPERIENCE
Minimum five (5) years of VFX experience modeling photorealistic assets for live-action feature films
Minimum two (2) years in a leadership role
Expert in Maya; could teach a class on how to use it and troubleshoot
Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
Excellent technical troubleshooting skills and problem-solving abilities
Demonstrated ability to take a design from ambiguous to full design implementation
Strong understanding of rigging process and displacement map workflow
Experience working on creatures, Digi doubles, topology, and blend shapes (preferred)
Eye for detail and able to QA own work to ensure the highest quality before handing off assets
Excellent time management and prioritization skills; experience working under tight deadlines
Strong written and verbal communication skills
Team player who is able to work independently with minimal supervision

BENEFITS
We offer extended medical, disability and dental insurance.

APPLICATION

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