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Creates photo-realistic paintings and elements that match concept and style using 2D and 3D tools and techniques including camera setup, modeling for projection, camera animation, projection setup, image re-projection, and atmospherics / light passes
Provides or acquires photographic reference materials
Combines photographic, paint, and 3d assets to conceptualize, create and design environments using techniques such as camera animation, image projection, layering, and lighting
Performs tasks related to integrating imagery into shots, preserving a unified sense of lighting, perspective, and color
Combines painting skills in animation software, with a knowledge of photography, practical and digital modeling, and design, to create 2D and 3D paintings
Works closely with the Department Supervisor, VFX Supervisors and CG Supervisors to determine best methods to complete work in timely manner and ensures that plates meet planned concept design requirements

Minimum five (5) years of experience as a DMP artist for live action (realistic) feature films required
Expert knowledge of Photoshop, Maya and Nuke required
Knowledge of other tools such as Mari, Max, Houdini, Forest Pack, Speed Tree, Terragen, Clarisse and Substance (a plus)
Experience and/or working knowledge of modeling, texturing, composting (preferred)
Advanced knowledge of DMP techniques and/or technical experience in photography/lighting with an emphasis on color and composition; traditional art background a plus
Ideal candidate must be able to multitask, be self-motivated, proactive, and manage all aspects on an environment and sequence level
Responsive to guidance and review notes from creative and technical leadership – able to apply feedback to achieve the required look
Team player and able to work independently with minimal supervision
Strong trouble shooting/problem solving skills

We offer extended medical, disability and dental insurance.


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