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Develops and produces a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural
Be responsive to the needs of the FX department, identifies and defines them, communicates them and follows up with the Development team
Reviews simulations based on client requirements and offer feedback in a timely and positive manner
Participates in the FX department’s recruitment effort by reviewing and interviewing candidates
Works with the Director of CG and Department Manager on expanding the department’s roadmap
Works within the established pipeline and offers constructive suggestions to improve the process
Helps develop and explore new ways to enhance results and FX team

Bachelor’s degree or equivalent experience
Minimum five (5) years of experience in live action FX work and previous experience in a supervision and/or lead role
Creative ability and artistic talent, demonstrated by previous work
Knowledge of Houdini and/or 3ds Max (required)
Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.)
Understanding of physics, realistic motion, and assorted natural phenomena at different scales
Exceptional technical skills, the ability to learn new software quickly, and a hunger to stay on the leading edge
Strong willingness to grow, learn new methods and share knowledge with others
Ability to manage schedule and expectations alongside with production team
Ability to showcase show management and people management skills while supervising a show
Excellent communication skills and an open mind
Team player able to work in a cooperative, fast-paced environment
Compositing and scripting experience a plus

Thinking Particle

We offer extended medical, disability and dental insurance.


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