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Creates high quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
Designs and implements high level conceptual to practical modeling
Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
Maintains positive relationship with all stakeholder departments; attends meetings as needed
Works within the defined pipeline
Ensures continuity and support other asset departments such as texture, lookdev, Generalists and rigging
Completes assigned tasks in a timely manner

Minimum three (3) years of VFX experience modeling photorealistic assets for live action feature films
Excellent knowledge of animal and human anatomy
Strong creative eye for organic form, function and aesthetics
Expert in Maya; could teach a class on how to use it and trouble shoot
Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
Excellent technical trouble shooting skills and problem solving abilities
Demonstrated ability to take design from ambiguous to full design implementation
Strong understanding of rigging process and displacement map work flow
Experience working on creatures, digi doubles, topology and blend shapes (preferred)
Eye for detail and able to QC own work to ensure highest quality before handing off assets
Excellent time management and prioritization skills; experience working under tight deadlines
Strong written and verbal communication skills
Team player who is able to work independently with minimal supervision

We offer extended medical, disability and dental insurance.


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