Overview

APPLY HERE : scanlinevfx.applyfirst.ca

TITLE

TEXTURE ARTIST [SR]

JOB SUMMARY

The Senior Texture artist creates photo-real textures for hard surface and organic models, environments and hero creature work.

RESPONSIBILITIES

Create photoreal textures, both hand painted and from set photography to a level of detail necessary for hero CG assets
Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process
Detail oriented both creatively and technically
Ability to complete tasks within production schedules and deadlines in an organized manner
Ability to learn and adapt to new workflows and methods
Open and responsive to guidance and review notes from supervisors, both creative and technical
QUALIFICATIONS & SKILLS

Bachelor’s degree or equivalent experience
Experience is an asset
BA/Diploma in area of Digital Arts is preferred
5+ years experience in VFX feature “realism” films
Hands on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
Clear understanding of color space, shading, lighting, and rendering methodologies
Familiarity with digital photography
BENEFITS INCLUDED

+Extended Medical
+Disability Insurance
+Dental Insurance

APPLY HERE : scanlinevfx.applyfirst.ca

About Scanline VFX

COMPANY SUMMARY

Celebrating over 25 years in the industry, Scanline VFX specializes in creating complex visual effects for high end, block buster feature films with studios worldwide: Vancouver, Los Angeles, Munich, and Stuttgart.    Founded in Germany, the company expanded to Los Angeles in 2007 and opened the largest studio in beautiful Vancouver, British Columbia in 2011.  In 2015 it won the Emmy for Outstanding Visual Effects for their work on Game of Thrones.  Scanline VFX has received multiple Academy Award Nominations for Best Achievement in Visual Effects: 2014 for Iron Man 3 and in 2010 for its work on director Clint Eastwoods Hereafter.  We are also well known for our proprietary, in-house fluid effects software Flowline, for which it received a 2008 Scientific and Technical Achievement Academy Award.