Overview

Responsibilities:

  • Work closely with the artists, and the head of department to gather information regarding software development needs.
  • Diagnose technical issues, addressing them directly or escalating to relevant members of the software development team.
  • Debug problematic scenes in 3DEqualizer, Maya, Houdini, Nuke, and other industry-standard packages.
  • Evaluate issues raised by artists and production team members, and clearly communicate those technical issues in a way that is reproducible by other members of the software development team.
  • Develop scripts to optimize various tasks for production.
  • Monitor bug reports filed by artists in the department.

Minimum Qualifications:

  • Experience with VFX CG work, e.g. tracking, matchmove, roto-anim, modeling and Rigging.
  • Experience in our core applications: 3DEqualizer, Maya, Houdini, Nuke.
  • Programming experience, preferably in Python, PyQt, C++.
  • BS, BA or Master’s Degree, ideally in a technical field.
  • Good interpersonal skills.
  • Fluent in English.
  • Due to government restrictions, we can currently only offer this opportunity to Canadian Citizens or Canadian Permanent Residents.

Preferred qualifications:

  • Experience with database programming, either relational or NoSQL.
  • Web programming experience using JavaScript, jQuery, HTML, CSS or PHP
  • Familiarity with Unix operating systems.
  • High level of technical aptitude.

About Method Studios

Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago, Detroit, Atlanta, London, Melbourne and Montreal. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.