VFX Artist
The VFX Artist is responsible for creating and implementing high-end real-time visual effects into a game using Unreal Engine.  He or she will collaborate with several members of the team, such as artists, engineers and designers, to craft state-of-the-art work in that helps bring players to the Xbox platform.

Craft a variety of visual effects for our games in the Unreal Engine
Translate reference images, videos and 2D concept artwork, as well as written and verbal communication, into real-time effects
Iterate on VFX to meet necessary performance, gameplay and artistic expectations
Collaborate with a team of VFX artists and contacts from disciplines across the team such as Production, Design and Programming

2+ years of experience in video games (preferred) or related field such as film or television
Art-related degree or comparable professional experience, and experience creating 2D and 3D digital art
Understanding of real time VFX techniques and Unreal Engine basics
Ability to organize and manage time effectively to meet deadlines

Comprehensive knowledge of Unreal Engine
Experience creating VFX shaders, particle systems, physics assets and simulations
Successful collaborations with people in other disciplines such as Design, Programming and Narrative
Desire to push the real-time VFX industry into the future
Experience creating visual effects in Houdini