In brief, the CG Technical Trainer works with both the Studio Talent Group and ILM Production to further develop ILM’s artist talent. The Technical Trainer is responsible for design, development, and instruction of training courses for new and current artists across ILM’s studios; and is responsible for CG artist work under the direction and guidance of their supervisors.
• Teaches tools for multiple artist disciplines, including proprietary software application
• Delivers training to ILM studios via live classes, remote training, and recorded videos
• Develops and implements curricula in accordance with facility needs at ILM’s global locations, including instruction on the ILM production pipeline and production procedures
• Customizes new hire training to the needs and goals of each trainee’s assigned production
• Evaluates and reports on trainees’ progress to Director of Talent Management, and appropriate department managers and production supervisors
• Interfaces with ILM artists, software engineers, and production supervisors to determine artists’ training needs and develop course content
• Creates and evaluates technical documentation for a global ILM audience
• Trains on various vendor and proprietary software packages and monitors industry technical advances to stay current with the needs of production and the goals of the organization
• Uses artistic and technical skills to contribute to CG asset and shot work
• Participates as a team member in determining various design solutions Provides feedback to other members of the production by attending dailies on a regular basis
• Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
• At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education.
• Broad knowledge of principles, practices, and procedures of computer graphics
• Proven ability to create effective training materials for highly technical subject matter
• Ability to train artists in the theory, operation, and application of computer graphics software
• Ability to self-train quickly and efficiently in order to develop course material in correlation with ever-changing production needs
• Highly skilled at fostering relationships across time-zones, providing global partners with an excellent level of service
• Knowledge of Linux, shell scripting, Python, and C/C++, desirable
• Experience with Shake, Nuke, or proprietary equivalent, desirable
• Experience with Maya, 3dsMax, XSI, or proprietary equivalent, desirable
• Experience with Adobe Photoshop, desirable
• Excellent time-management and organization skills
Salary & Benefits
$80,600 – $127,900 annual salary; plus benefits package – 4% gross earnings paid in lieu of vacation, extended health & dental insurance, and MSP coverage.
Annual performance reviews may lead to merit increases.
Please email your resume: email@example.com
Business Address & Work Location
Suite 400-21 Water Street
Vancouver, BC V6B 1A1
About Industrial Light & Magic Inc.
In 2013, ILM planted roots in Vancouver and just a year later, the company expanded into a new 30,000 square-foot studio space in Gastown. A hotbed for the creative arts, Vancouver has now grown into a hotbed for production and is a perfect location for ILM’s first Canadian studio. Executive in Charge of Production, Randal Shore, leads the world-class production team and a crew of talented veteran artists in collaboration with ILM’s other global studios to make ILM more versatile, more flexible, and more prepared than ever to take on the constantly evolving challenges in the entertainment industry.