Industrial Light & Magic (Vancouver) Inc., located in Vancouver, BC,  the Lighting TD designs and implements direct and reflected lighting and shadows for assigned shots that meet art and tone direction. Ensures that assigned shots fit the continuity of the sequence. Develops solutions and techniques that meet art/technical direction. Participates in team review of work under development. Able to navigate and use previous setups for at least a dozen shots, insertion of shot specialization, managing multiple assets and lighting setups. Also able to light using varying shadowing strategies, imitate distributed light sources. Management of volumetric light setups, including shadowing and cucoloris development. Also able to light, material assign and render for actors using CG hair and scattering skin materials.

Primary Responsibilities and Accountabilities

·       Designs and creates lighting and the look of computer generated objects and scenes.

·       Creates images, effects, and scripts for digitally composited sequences.

·       Responsible for compliing the various elements of a shot and seeing it through to completion.

·       Demonstrates good listening and communication skills by openly receiving direction and criticism by asking good questions to confirm clear understanding of the directions and how to approach what needs to be done. Once clear, implements the requested changes immediately and raises flags right away if a solution is not quickly found or if there are any delays, making sure the Supervisors and Production are kept in the loop and are up-to-date on the status of one’s shot work.

·       Demonstrates solid presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot.

·       Demonstrates solid problem solving skills.

·       Demonstrates the ability to prioritize tasks managing time very well, providing everyone with accurate time estimates on shot task completion.


Job Requirements

·       At least three years of relevant VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education.

·       Experience with either Katana, 3DS Max, Maya, Houdini or other software.

Required Skills/Competencies
·       Linux and scripting ability

Preferred Skills/Competencies
·       Renderman/Vray

·       Nuke

·       Experience in Python and/or Lua

Salary & Benefits
$62,600 – $99,300 annual salary; plus benefits package – 4% gross earnings paid in lieu of vacation, extended health & dental insurance, and MSP coverage.

Annual performance reviews may lead to merit increases.

To Apply

Please email Marilou Sayco with your resume :  apply-ilmvan@ilm.com

About Industrial Light and Magic

In 2013, ILM planted roots in Vancouver and just a year later, the company expanded into a new 30,000 square-foot studio space in Gastown. A hotbed for the creative arts, Vancouver has now grown into a hotbed for production and is a perfect location for ILM’s first Canadian studio. Executive in Charge of Production, Randal Shore, leads the world-class production team and a crew of talented veteran artists in collaboration with ILM’s other global studios to make ILM more versatile, more flexible, and more prepared than ever to take on the constantly evolving challenges in the entertainment industry.