Overview

R&D TOOLS DEVELOPER (Rigging/Animation) – Image Engine, Vancouver, BC
Contract: starting January, 2015

Are you interested in working for a growing, independent, award winning studio? This opportunity involves working in a strong, R&D supported pipeline, a friendly and collaborative environment, and with a group of passionate artists all working towards realizing the Director’s dream.

HERE’S WHAT YOU’LL DO:

Design, implement, and support a mixture of proprietary, open-source, and third-party software for Rigging, Animation, and Technical Animation workflows
Collaborate with artists, technical directors, and supervisors to determine the Rigging, Animation, and Technical Animation needs for current and future productions
Identify and optimize bottlenecks in Rigging and Animation algorithms and workflows
Contribute to Image Engine’s open source initiatives: Cortex and Gaffer
Design, implement, and support workflows for the departments that interface with Rigging and Animation (e.g. Assets and Layout)
Design and implement solutions targeting current production workflows, while ensuring they can be generalized for all productions when possible
Document, test, and debug tools to ensure they meet production requirements
Write clear documentation for tools, scripts, and plugins
Provide secondary technical support, training, and tutorials to artists and production staff
Stay up-to-date with industry trends for Rigging and Animation workflows
THIS IS WHAT WE REQUIRE:

A university degree in Computer Science, Math, Physics, or a related field
Solid understanding of Rigging and Animation algorithms
Experience writing software in C++ and Python
Experience developing for Maya in both C++ and Python
Experience developing in a Linux environment
Excellent written and verbal communications skills
Excellent troubleshooting and debugging skills
Proactive with proven ability to work both independently and in a team
Master’s or PhD in Computer Science or a related field a plus
Professional character rigging experience a plus
Working knowledge of Houdini a plus
Qualified applicants should have 3-5 years experience developing software in a film production environment.
 

HERE’S HOW TO APPLY:
If this role is for you, e-mail your resume to jobs@image-engine.com. The subject should read “R&D Tools Developer (Rigging/Animation) – your name”.