The FX TD is responsible for delivering high quality work for Image Engine shows within the assigned timeframe. They will apply notes provided by the FX Supervisors/FX Leads. They will proactively seek solutions with FX Leads and members of other departments. They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources. FX TDs will communicate with other departments to ensure they are receiving data to resolve shot related problems.


Create multiple types of realistic and believable effects (ie. rigid body and particle dynamics, procedural geometry generation, fluid dynamics and cloth simulations) with a solid understanding of the pipelines methodologies.
Working with your Lead to address critiques and comments while providing solutions to aesthetic issues. You’re expected to improve the shot by maintaining a quality level as described by your Supervisor/ Lead.
Manage time and resources to meet weekly targets
Provide dailied versions for assigned tasks in an agreed upon time by your Supervisor/ Lead
Attend dailies, reviews, and team meetings as required
Work with FX team, as required, to maintain shot continuity; as well as, support other departments (Lighting, Compositing, etc) to ensure information is communicated up and down the pipeline
Provide input regarding existing tools and interfaces for FX pipeline and provide solutions for technical problems that may arise in a shot, sequence or with a film format
Estimate the time required for tasks and provide accurate progress reports


3 years+ of feature film/TV FX experience
Higher education in related fields is a plus


Technical skills

Solid knowledge and demonstrated work experience in Houdini
Understanding of Vex scripting
Python scripting is a bonus
Experience with Arnold
Experience with other solvers and simulation tools (e.g. Naiad, realflow, Bullet, Blastcode, etc) is a bonus
ability to pick up large FX setups and run shots
Excellent eye for detail for quality control

Core skills

Ability to manage notes and shot tasks
Ability to troubleshoot and deal with competing priorities
The ability to work alongside, communicate with, and understand the requirements of Animators, CG and VFX Supervisors, Assets Department, Creature FX, Lighting, Comp, R&D and Pipeline developers
The drive to learn new methodology and workflows
Excellent problem solver who can focus on detail, while maintaining the whole picture
Excellent time management and communication skills