This position has been filled


Position: Senior Environment Concept Artist
Report to: ZQ Team Lead
Department: ZQ Game
Hiring Level: All levels (Senior to Lead)
Contract length: Permanent with 3-month probation
Workplace:  At Office


Hiring Processes:

1. Resume & Showreel/Portfolio review;

2. Art Test;

3. Interview(s);

4. Offer;


Job Responsibilities:

Sketch, draw and design concepts art based on the design requirement to make the vision of the art direction more tangible
Create environment concept, mood painting and prop design to provide practical content that direct and indirect groups can capitalize on
Conceptualize via quick sketches and digital illustrations to help the art director show the preliminary project intentions
State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations
Effectively communicate visual intentions with teams
Make any necessary iterations to ensure that the work is in keeping with the artistic vision
Convey the colour pallets sought by the art director by using it in concepts
Iterate on selected sketches by adding more detail
Carry out all other related tasks



Experience with Photoshop, Painter, or the equivalent for digital concept creation.
Ability to quickly iterate on concepts with input from the Art Director.
Ability to receive and give good constructive criticism.
A strong understanding of mood, lighting, form, shape, and silhouette in regards to composition.
An exceptional eye for light, value, color, staging and detail in environmental design.
The ability to carry an idea from the conceptual phase to a finished piece, and an understanding of translating these ideas to real-time game content.
Strong foundation in the traditional arts; including, but not limited to, figure drawing, landscape painting, and illustration.
Self-driven, good communicator and a great team-player.
Mindset to share knowledge and build-up your peers – raising the bar for everyone around you.
Knowledge of AI techniques like midjourney etc. is a plus;


Compensation Package for permanent employees:

Comprehensive benefits after 3 months include extended health, dental, vision & prescription coverage.
Paid Vacation + paid Sick Days: 18 days (accumulated and based on percentage earning)
Active Living Benefits (such as fitness memberships/registration fees for team sports) reimbursed after 3 months
Training/Development fee reimbursement after 3 months
Dependent/Child Benefits
Paid Holiday Closure between Christmas & New Year’s week
Paid Statutory holidays
RRSP matching after 1 year
Monthly Commuter Allowance after 3 months
Monthly team lunches
Perks for permanent employees:

On-site car and bike parking
Work hours: 10 am to 6 pm with 1 hour paid lunch.
On-Site Foosball table, table tennis, basketball game machine & pool table
On-Site Gym
Casual Dress Code
Gifts for employee’s children
Snacks and drinks provided
Random Bonus/Gifts
Referral Bonuses


IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada.


With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a global interactive digital entertainment company that specializes in the development and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate, and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S., and Canada (opened in 2013).If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you!