This position has been filled

Overview

Report to: Lead 3D Artist & Lead Art/2D Artist

Department: UA (UA Video Team, creating marketing content)

 

Hiring Processes:

1. Resume & Showreel review;

2. Art Test;

3. Interview;

4. Offer;

Responsibilities:

Creating modeling & props visualizations in Unreal or other related software.
High-ploy hard surface and organic object sculpting
Interpret concept art, sketches to create virtual models, environments and props
Follow design guidelines, asset naming conventions and other technical constraints
Prototype and iterate on models and characters based on feedback from team members
Create textures and UV maps
Optimize, refine and correct model geometry
Work with artists, animators and programmers to execute projects on time
Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
Other related tasks assigned by the team.
Retopology and normal baking
Qualifications:

be well versed with industry standard 3D modeling programs and tools.
Good spatial skills and a well-honed sense of color and design.
1+ year exp. with Unreal
Good communication skill with the ability to help others and ask for help when needed.
Disciplined and self-driven without needing constant supervision in a fast paced environment.
Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines.
Able to work independently with minimal daily supervision as well as in a team environment

 

position type: starts from 3 months Contract, with possible conversion to a regular permanent employee based on your performance.

 

This job has to work on-site.

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Compensation Package for permanent employees:

Comprehensive benefits after 3 months include extended health, dental, vision & prescription coverage.
Paid Vacation + paid Sick days: 18 days(accumulated and based on percentage earning)
Active Living Benefits (such as Fitness Memberships, Registration fees for team sports reimbursement) after 3 months
Training and development fee reimbursement after 3 months
Dependent Child Benefit
Paid Holiday Closure between Christmas & New Year week

Statutory paid holidays
RRSP matching after 1 year
Monthly Commute Allowance after 3 months
Monthly Team lunch

 

Perks for permanent employees:

On-site car and Bike Parking
Work hours: 10 am to 6 pm with 1 hour paid lunch.
Foosball table, Table tennis, Basketball Game machine & Pool Table on site

Gym on site

Dress code: Casual
Child Gift
Lots of snacks, drinks  available
Random extra Bonus/Gifts
Referral Bonus

 

About IGG Canada

IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains and English Bay, our new studio is spacious, high-tech and inspiring.

IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading massively multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S. and Canada which opened its doors in 2013.

If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you!