We are seeking an experienced digital designer, with CG Supervision skills who is proficient in Cinema 4D to be a part of our team. The CG Supervisor/Animator should have creative and technical experience working on projects that incorporate technology such as 3D projection mapping, LED Screens, Holographic Displays etc for both temporary and permanent installations.Additionally, we are looking for someone who has technical experience setting up technical projects and building content for complex surfaces and resolutions such as large-scale buildings, ultra-wide screens, life-size products, and 360-degree environments. This role would report to Executive Creative Director, Producer and Production Managers and would also directly supervise a small team of animators on a variety of large-scale projects.
Minimum 4-7 years of experience in 3D content creation for visual experiences.
Mastered knowledge of Cinema 4D (C4D).
Strong Knowledge of After Effects and Photoshop/Illustrator.
Knowledge of simulation tools such as Xparticles, Cycles, and Trapcode Suite.
Experience working with Mograph, Dynamics, Lighting and Texturing.
Solid knowledge of animation and VFX production workflow/organization.
Various render techniques such as Redshift and/or Octane.
Any knowledge in Notch or Houdini is an added asset.
Compositing skills are advantageous.
You are a senior designer/animator with their fingers on the pulse of what’s hot in the animation world.
You love to learn are consistently keeping up with new techniques and trends.
You are skilled at 3D animation and have the personality to lead, empower, problem solve a team to create amazing work.
You are excited by large-scale, interactive and immersive projects – both the current and future potential of them.
You have experience building 3D content for various vantage points with different environmental challenges, audiences, with a wide range of end goals and client objectives.
You understand how leading-edge technologies can be used to create emotion, change minds and influence behavior.
You are looking to join a studio where your role is key, your skills are valued, and your opinion and direction matter.
You must have experience in lighting, animation, modelling and rigging.
You are used to producing different animation styles incorporating different techniques such as photo-realistic environments, particle and fluid simulation and animation of organic objects.