This position has been filled

Overview

FuseFX Vancouver is seeking an experienced Head of 3D to lead our Vancouver based 3D department. FuseFX is an award-winning visual effects and animation studio focused on producing photo-real digital effects for feature film, episodic television and commercials.

The Head of 3D oversees the scheduling, workflow, and overall creative success of the 3D department, including personally working on shots and troubleshooting technical issues on a regular basis. The Head of 3D represents the 3D team to a diverse group of internal and external clients, managing the team’s workload, priorities, and client expectations.

FuseFX is an award-winning Visual Effects Studio providing visual effects services for episodic television, feature films, commercials, virtual and VR productions. Founded in 2006, the company employs 500+ personnel across seven studio locations: our flagship office in Los Angeles, CA, New York City, Vancouver, BC., and Atlanta. Our offices in Montreal, Toronto, and Bogota, is serviced by FOLKS VFX. Folks joined the FuseFX family of brands in 2020

Responsibilities

  • Manage CG Supervisors’ workloads and cast them on shows based on their strengths
  • Partner with Production Management to ensure department resources are balanced across all projects
  • Monitor workload and assignments across the 3D team, balancing the volume of work with artists’ creative strengths to provide clients with the best possible result
  • Coordinate with Production teams to manage artists and ensure consistent high quality of work from the department
  • Advise department supervisors on best practices and participate in breaking down and bidding 3D work for projects
  • Suggest efficient techniques to keep bids competitive and minimize unnecessary production needs and labour
  • Counsel supervisors on shooting methods for efficient effects integration
  • Hands on shot work will be required, while maintaining sufficient bandwidth for the other duties of the Head of 3D role. Focus on covering other team members, and tackling short but challenging projects
  • Proactively anticipate issues with existing workflow, technology and staffing, and present solutions to management with sufficient time for action to be taken
  • Collaborate with 3D pipeline developers on tools and procedures
  • Cultivate a team-oriented approach across the department and company as a whole. Address any interpersonal conflicts promptly and in a collaborative manner
  • Establish and advise on priorities for the 3D render farm and Render Wrangler
  • Represent the Fuse Vancouver 3D department to company leadership, both Vancouver studio management and Executive Management at head office
  • In collaboration with HR and studio leadership, participate in hiring, onboarding, training, performance reviews and releasing 3D staff
  • Prepare and document workflows and best practices, organizing them to be readily accessible to staff
  • Communicate a consistent and compelling picture of the company’s position as a world-class VFX studio to clients and staff

Traits of a successful FuseFX Head of 3D:

  • 10+ years in 3D; comfortable leading CG Generalist teams as well as artists specializing in all areas of 3D
  • Highly proficient in Maya and Vray rendering systems
  • Diverse capabilities of the principles of 3D such as: animation, modelling, rigging, texturing, shading, lighting, rendering, effects, scripting, tracking and compositing
  • Knowledge of applicable software including, but not limited to: Maya, 3dsMax, Houdini, Nuke, Zbrush, Mari, Mudbox, Syntheyes, 3dEquilizer, ptGui, Substance Painter/Designer,
  • Familiarity with Clarisse and virtual production experience a plus
  • Strong understanding of lighting principles, color theory, and latest techniques in 3D computer graphics
  • Role model in conflict resolution and ability to provide insight into complex situations for their team
  • Highly organized individual who enjoys the creative process and managing a department/ team

Please submit your application here: https://chu.tbe.taleo.net/chu04/ats/careers/v2/viewRequisition?org=WZR3W6&cws=37&rid=350

Nothing in this job description restricts the Company’s right to assign or reassign duties and responsibilities to this job at any time. The Company prohibits discrimination in employment against otherwise qualified applicants because of a physical or mental disability and will make reasonable accommodations to enable qualified persons with known disabilities to perform the essential functions of their job consistent with applicable law. The Company will consider qualified applicants with criminal histories in a manner consistent with applicable law.

About FuseFX-BC

FuseFX is an award-winning visual effects studio that provides visual effects services for film, television, commercials, games, and special venues.

FuseFX has emerged as a leader in Visual Effects for episodic television, as well as increasing work on commercials and feature film productions. FuseFX has over 100 employees at their flagship office in Los Angeles, along with offices in New York City and Vancouver, Canada.

FuseFX BC was established in 2014 to serve Vancouver’s burgeoning film and television production community. Led by Jon Cowley, the team combines a boutique mindset with the industry’s most efficient pipeline and an ability to work seamlessly and nimbly as an extension of the company’s Los Angeles and New York studios. The results are visuals of outstanding quality and imagination, delivered on time and on budget.

FuseFX has developed a proprietary, highly efficient pipeline. This process differentiates the company from others in the business and allows for better quality control, faster turn around of shots, allows the artists to focus on the creativity of visual effects. The company has assembled a highly experienced team of artists, supervisors, and producers with a broad range of experience in all aspects of Visual Effects. The quality of the staff also differentiates FuseFX from its competitors.

Today, FuseFX’s three locations have over 30 television shows in production simultaneously, while also servicing various commercial and feature film projects. The company has exclusively provided Visual Effects for all the major studios, and on such productions as American Horror Story, Marvel’s Agents of S.H.I.E.L.D., Criminal Minds, Sons of Anarchy, Bones, Mad Men, TURN, The Blacklist, The Magicians, and many others.

FuseFX was founded by David Altenau in 2006 and initially provided visual effects for a few network episodic productions. In 2008, Tim Jacobsen and Jason Fotter joined the company as partners and contributed to significant expansion, opening new offices in Burbank, and adding infrastructure and personnel to service multiple major episodic television programs as well as feature films and commercials. In 2014, FuseFX opened new offices in New York and Vancouver to service local clients in those markets, bringing on board Greg Anderson and Jon Cowley, respectively to head those operations and build teams dedicated to FuseFX’s mission to provide stellar visual effects.

As a philosophy, the principals at FuseFX believe that Visual Effects offer an amazing ability to go beyond the limits of what practical production can accomplish. We strive to work with our clients to create a vision and story that could not otherwise be accomplished without the tools and talents FuseFX offers.