This position has been filled

Overview

Founded in 2019, Frame Lab is a collective of artists pushing the bounds of creativity and technology. We utilize a hybrid approach to blend the speed of real-time rendering and the accuracy of more traditional 3D GPU renders. This allows us to spend less time waiting for renders and more time refining the creative process with our clients. We’re currently seeking an experienced Lighting Artist with the option to work in-house or remotely starting early January 2021.

The Lighting artist is responsible for the lighting and rendering of elements needed to complete high-end photo-realistic CG assets.

Job Responsibilities:

– Creates and designs lighting for complex scenes; develops look for assets, animation files, simulations, and effects elements
– Works with supervisors and compositors to ensure that all elements delivered work as needed to achieve the desired look

Job Qualifications:

– Minimum 4 years of experience working in studios on high end visual effects
– Proficiency with Maya, Houdini and Redshift
– Clear understanding of color space, image-based lighting, shading, and advanced rendering methodologies
– Able to multitask and complete tasks within production schedules and tight deadlines in an organized manner
– A team player who thrives in a collaborative environment and responds well to direction and guidance from supervisors
– Must be a Canadian Citizen or Permanent Resident to be considered, BC residents are preferred

If this opportunity interests you, and you meet all of the above requirements, please submit your resume and reel to info@framelabstudios.com. We thank all applicants for their interest, however only those candidates selected for interviews will be contacted.