Overview

The Assets TD Lead is responsible for supporting creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development. They will oversee the Assets Pipeline TDs (Modelling, Surfacing and Rigging), working closely with the R&D teams to ensure a standardised approach.

What you’ll get to do:

  • Provide leadership and mentorship to develop the skills and abilities of Asset TDs in your team
  • Understand the overall brief and goals of a project, delegating work and communicating this clearly to your team
  • Work with the CG Supervisor and the production team to prepare bids and pitches as required
  • Maintain a clean common facility pipeline across multiple shows at the same time, participating in problem solving to support AL’s overall technical goals as required
  • Create and update technical documentation for Asset processes. Documenting new techniques and distributing updates to peers, crew and Production Management
  • Participate in the recruiting and interview process for new employees as required
  • Ensure any team issues are identified early and work with Production Technology Operations Manager to put constructive solutions in place to resolve/diffuse
  • Assist the Asset artist teams with day to day issues and escalating through the right channels when necessary
  • Provide solutions to visual problems through existing tools or by leading development of new tools, ensuring that tools and procedures support the creative process
  • Take responsibility for the optimisation of the department workflow
  • Test and validate new releases of pipeline tools both interactive (Maya/Proprietary Software) and automated (Farm) within these Production tool and Farm environments
  • Liaise with R&D to ensure compliance with internal best practices
  • Create and update technical documentation for Asset processes

What you bring:

  • Extensive Pipeline TD experience in a professional CG Production environment
  • Proven leadership ability, with previous success in mentoring a technical team
  • Solid understanding of Modelling, Rigging, and/or Surfacing techniques and flow the of assets across crafts
  • Advanced knowledge of and experience using and troubleshooting in Maya and/or Houdini
  • Solid knowledge in Python; C++/VEX is a bonus
  • Experience in Mari, Substance, Nuke is considered a bonus
  • An understanding of USD and its general concepts is a bonus
  • The ability to code review and troubleshoot problems as they arise
  • Excellent interpersonal skills, with demonstrated ability to collaborate across multiple departments and build relationships.

About Animal Logic

Animal Logic is an independent Australian company that has been at the forefront of creating digital content, award winning design, visual effects and animation for the film and television industries for over 25 years. With creative studios in Sydney and Vancouver and offices for the company’s development arm, Animal Logic Entertainment, in Sydney and Los Angeles, Animal Logic continues to forge new partnerships and collaborations with leading studios and filmmakers to develop and produce stories that resonate with a global audience.

If you want to create GREAT WORK with GREAT PEOPLE then come and join us at Animal Logic!